What’s that? Not one, but two unboxings in a single week? Oh, yes! The first was Kingdom Hearts HD 1.5 Remix, but this one is not a game. It is gaming-related, though, representing my favorite franchise of all-time. I will first show you a box:
What could be in this cleverly-designed box, adorned with pictures of Mega Man and Mega Man X, some 8-bit font, and the 25th Anniversary logo? This:
I present to you, the Mega Man 25th Anniversary statue. Yes, one of a few pieces of merchandise we have been given the opportunity to purchase instead of a new game. Alas, I don’t want to spoil this post with large amounts of animosity towards Capcom. Instead, I’m going to show you some pics from various angles that highlight the details of this rather impressive piece. I definitely wanted something to commemorate the anniversary in grandiose form, and this fit the bill more so than the previous Mega Man statue that could light-up and was in color. That one I really don’t like because of the small eyes and the plastic-like look of it that makes it seem cheap for the $100 it costs. I could also see the lights being a problem in the long-run if they stop lighting up and there’s no way to fix the issue without taking it apart and whatnot. This statue, however, has Mega Man X on it. That makes it better instantly. Plus, the two heroes are proportioned correctly and, while it would look better in color, the silver gives it a sort of expensive, trophy-like appearance a commemorative statue should have.
First, here are some shots of classic Mega Man:
The expression looks good, with Mega Man sort of gritting his teeth while looking somewhat innocent at the same time. It’s perfect, seeing as he’s not overly intimidating looking in the games, either, but once he starts blasting, enemies see how strong he really is. Speaking of blasting, I do like the blast effect coming from his Mega Buster. It’s a nice little detail in an otherwise simple piece.
Now for X:
Clearly, X looks angrier, which is fine, considering he is a darker character than his classic counterpart. The detail in his helmet is well done with nary any errors to be found. I also like his pose, which is rather accurate considering his personality. X was never one to shoot first and ask questions later. It looks more like he’s trying to reason with his enemy, telling them to get out of his way as he doesn’t want to fight them. Of course, if you know the Mega Man X franchise, he always ends up fighting them in the end, and he usually winds up kicking their asses, stealing their powers, and moving on to his next assignment. All in a day’s work for the world’s most-powerful Reploid.
I must have pre-ordered this rather early, as I received one with a pretty low number:
A close-up of the 25th anniversary logo, too, in case you want to see that:
Mine is #108 out of 1,000. Capcom’s site isn’t sold out of them yet, so if you’re interested, there are some still up for grabs. You can grab one here. I like the quality of the piece overall. It’s made out of solid resin, and even though there are very few minor indents and bubbles here and there, it’s still a very clean piece. It weighs about six pounds, is about 9.5″ tall, the base measures 5.75″ by 9″, in case you’re wondering if you have enough space, and costs $99.95 plus tax and shipping. I had to clear some space off of my bureau for this, but it was worth it. I finally have a piece to commemorate my favorite game franchise’s silver anniversary, and even though I do wish more was done to mark the occasion, at least I have a very cool statue to display in my collection for many years to come.
It’s been a long time coming. Ever since all of these high-definition upgrades of classic PlayStation 2 titles have been churning out since the God of War Collection released back in 2009, one collection I’ve been wanting to see is a Kingdom Hearts compilation redone in glorious HD and with Trophy support. My imagining of the set simply included Kingdom Hearts 1 and 2, but Square-Enix decided to do it differently. Kingdom Hearts HD 1.5 Remix includes the Final Mix version of the original title, which includes all sorts of changes, including new cutscenes, enemies, bosses, and more that have never made it stateside before. It also includes Re:Chain of Memories, which is the PS2 redo of the GameBoy Advance title that takes place right after the first title. Kingdom Hearts 358/2 Days is also included in a series of cutscenes instead of the entire game, as it originally released on the Nintendo DS, which would have required a huge graphical overhaul or even a total rebuild of all of the assets in order to bring the visuals up to par.
The collection released in a first print run limited edition, which comes in a special artbook packaging encased in an outer sleeve. Before I start showing pics (there aren’t very many), it’s time to get hyped.
Okay, now that the stage is set, here are some pics of this long-awaited collection.
The front cover of the game. The case is bigger than a standard PS3 case, with it being about the same size as the Hitman Trilogy Limited Edition that came out earlier this year.
The back cover. I don’t like how deceiving the description for 358/2 Days is. It makes it seem like the entire game is included, which it’s not. It should have said “Retold in a series of HD cinematics” or something.
The outer sleeve and the cover of the artbook featuring the classic picture of Sora standing on the beach of Destiny Islands.
A closer look.
This must be an early concept of Sora. It looks like he was originally part-monkey. I kind of get a Zidane Tribal vibe from him, which isn’t a bad thing considering he’s the main character of one of my favorite games of all-time.
The first page, with Sora, Donald, and Goofy ascending the stairs of Castle Oblivion and Namine sitting in the background.
Some concept art of Sora, including that monkey-esque design again, but this time sporting a pulley-like sword. Interesting.
This is Halloween! This is Halloween! Sorry, I can’t help myself.
Some Keyblade art, including a transparent sketch sheet overlapping a final design.
The “manual”, registration card, and the game disc housed in the back cover of the artbook. I know some people aren’t huge fans of this, but if you want the artbook, it’s the only way. You could always remove the disc and put it in an empty case with printed cover art, but I don’t mind this as it’s in very presentable packaging, unlike the Collector’s Edition of Batman: Arkham City, which housed the disc in a small, plain, white book that stuck out from the shelf by an inch and had nothing printed on the spine. I still need to print cover art for that…
A close-up of the disc in the back of the book.
All in all, not a bad freebie at all for those who pre-ordered early enough to get one of these. My local Walmart received eight copies, but all of them are regular editions of the game, which pretty much means that chances are slim that you can get one of these right now if you didn’t pre-order. If you didn’t, but happen to run into one, scoop it up. I don’t see these lasting very long out in the wild.
As for the game, it looks gorgeous in high-definition. All of the visuals have received an overhaul, and while character models are identical to the PlayStation 2 version, they still look fantastic during cutscenes. I guess the next collection, Kingdom Hearts HD 2.5 Remix, if there is one, would include Kingdom Hearts II, Kingdom Hearts 3D: Dream Drop Distance, as that leads right into the upcoming third entry, and Re:coded will probably be redone in cinematics like 358/2 Days, likely for the same reason. Where does that leave Birth by Sleep, though? They could include that as the graphics are pretty much on par with the PS2, but that would up the price, seeing as it would include three playable titles and one in cutscene form. I’m sure we’ll see the collection in the next couple of years, seeing as Kingdom Hearts III is still very early in development and it’ll help bridge the gap for people looking to catch up.
It is with great pleasure that I present this to you today, folks. I have waited a long time whilst chomping at my nails for an announcement that Project X Zone, an ambitious crossover SRPG between SEGA, Capcom, and Namco-Bandai, would come stateside. That day has finally come, and it is oh-so worth the wait. I’ve already poured several hours into it and, while X and Zero have not showed up yet, I’m loving it as the game is still a fun and over-the-top love letter to fans of anything from these three publishers. Of course, a game of this scale would need a fitting limited edition, no? Well, it just so happens that first print run copies were all made into limited edition packages, and it’s the same price of $39.99, so all of the extra goodies are free.
Before I present to you the limited edition’s contents, allow me to set the mood with this friggin’ amazing intro video.
OK, now that your mind has been blown, feast your eyes on this goodness.
The front and back of the outer box. I’m still not much for French being plastered on North American box art. I realize it’s for the Canadian crowd, but it clutters everything up.
BOOM! All of the contents laid out for you to see. I’ll be going over each individually.
First the Visual Book, which contains some promo art of the different playable pairs and what franchises they hail from.
Kite and BlackRose are here to represent .hack. I really need to finish Infection…
KOS-MOS and T-ELOS are here for the fun straight from Xenosaga. Episode III, specifically.
From SEGA and tri-Ace’s oddball RPG, Resonance of Fate, comes Zephyr and Leanne. Don’t worry; Vashyron is in the game, too.
These two gentlemen need no introduction.
The abridged soundtrack. I call it that, because that definitely isn’t the entire soundtrack. There are way more tracks than that. I find it odd they call it “Mega Man Dash”. It’s either Rockman Dash, as it’s called in Japan, or Mega Man Legends, as it’s called in the west. Not both. The soundtrack in the game, so far, is to die for, though.
A shot of the disc. I’ll have to rip this into my iTunes library soon.
Remember that white sheet of paper from the pic of all of the contents above? It’s actually a mini foldout poster. I should get this framed. It’d make the creases less noticeable.
The reason for buying it in the first place: the game, of course!
In the case are the cartridge and the English “manual”. Below it, the Club Nintendo code sheet and the French “manual”. I say “manual” because they’re more like foldout sheets than anything. Don’t worry, though. The game has plenty of tutorials to get you up to speed.
The most important part.
Considering you get all of this for free, it’s a fantastic deal. If you’re a fan of all three publishers and/or franchise crossovers, you owe it to yourself to pick this up. This can actually be purchased at Walmart, believe it or not. My local store has it, and limited edition copies, no less. I received mine from Amazon, but it’ll be the last time I order small, boxed collector’s games from them. The side did get mushed. You can’t notice it in the pictures, but there’s some minor damage. It’s not the first time it’s occurred, but it’ll be the last. I’ll either buy from Walmart or pre-order these types of things at GameStop from now on. Regardless, I hope your copy isn’t damaged and I hope you enjoy this gem of title. I am so far, that’s for sure!
Look what came in the mail for me today! After a delay with Amazon receiving their allotted copies, my copy of Persona 4 Golden was delivered just before noon this morning. I was a little concerned after they initially pushed the delivery date back to December 19th, but thankfully, it worked itself out, and now I have a rare Collector’s Edition. Atlus only printed 10,000 copies of this edition and pre-orders sold out quickly, so I’m very fortunate to have gotten my hands on one. Of course, every game is meant to played, so I opened my copy because this isn’t something I plan on reselling and will be a cool showpiece for my collection. Not only that, I’ve held off on buying Persona 4 for a long time, and I hear it’s a unique and enjoyable Japanese RPG. Here are some pics of this highly collectable package.
The front and back cover of the outer box. I was fortunate for this to come without any damage, considering I’ve heard reports of some Amazon orders coming in bubble envelopes, where the box would actually be crushed. Mine came in a box with air packets, thankfully. The logo on the front is actually embossed, making this box a real showpiece.
All of the goodies this $70 edition contains, except the faceplate is inside the zipper case, which I’ll show in a later pic.
Two sheets of stickers featuring characters from the game. I haven’t actually played it, yet, so I don’t know who these folks are, but if you have something to decorate, these would certainly do the job. I probably won’t use them as I’d be afraid to ruin them.
This is a skin for the face of the Vita. I’m not too keen on sticking things on my consoles and handhelds, so this will stay in the wrapping, but it’s cool nonetheless. If you read the part on the screen portion, you can actually download wallpapers for the Vita that match the skin, so it all looks like one seamless image. Nice touch.
Here is the zipper case/pouch, manufactured by Hori. It’s sturdy and has a hard outer shell, but with a smooth texture to it, just like Hori’s other Vita cases (one of which I own and love). The art on it is pretty neat and compliments the game well. The inside features a flap that holds three game cards.
Here is the face cover I was telling you about. This actually houses the entire system, and isn’t just a faceplate that attaches to the Vita, as it doesn’t have any hardware expansion ports like the two threaded holes it’s predecessor, the PlayStation Portable, had. As this came in the package inside the zipper pouch, this can obviously be used in tandem with it.
Some pics of the game itself. Note that I only took a pic of the game card, as Vita titles do not include physical manuals, so the rest of the case is empty. I’m quite fond of the cover art, as busy as it is. It just seems eye-catching and interesting. This version of Persona 4 includes new content that the original version on the PS2 did not have, which includes a new character, additional dungeons and events, online features that allow you to gain stat boosts by having other players cheer you on, and, a Vita staple, Trophy support. The visuals have also been updated to take advantage of the increased horsepower of the Vita.
All in all, this is a really cool package for the money and I’m happy to have it in my collection. Hopefully, I can get started on this soon, once I wrap up Hitman trophies and PlayStation All-Stars. Until next time, folks, and thanks for reading!
When I pick up new releases, one thing I always tend to do is pick up Collector’s Editions. Why? Not only do they usually come with cool and unique extras, but they also make my game collection more prestigious, giving a bigger sense of pride in showing the result of my hard-earned money. I especially pick these up for my favorite franchises, and with my love of stealth-action titles, Hitman is no doubt a franchise I highly enjoy. After six and a half years, we finally get a new entry in the franchise, and with it, a collector’s package to mark the occasion. I just received my copy today, so without further ado, here are the contents of this $80 package.
The front cover, still factory wrapped.
The outer slipcover pulled off. The packaging is almost identical to the Final Fantasy XIII-2 Collector’s Edition, with the exception of only two disc trays instead of one single-disc and two double-disc trays. You’ll see in one of the later photos.
A look at the back and the spine.
The outside cover of the inner box.
All of the juicy contents. Two discs; one for the game itself and one for the bonus video content, an artbook, the “manual”, a code for The Agency Gun Pack, which includes a pistol, SMG, and shotgun, all of which are fully upgraded, and the Square-Enix Member code.
A closer look at the discs. The bonus content disc includes a Behind-the-Scenes feature, which the packaging actually doesn’t even mention. It doesn’t even tell you what’s on the disc at all, actually.
A little artwork underneath the discs.
A few peeks at some artbook pages.
And that’s that. I really like the packaging, and artbooks are always a nice look into the development process of any title, so those make it worth the price. The DLC pack is nice, as well, though it’s only really suited for more kill-heavy players. I prefer to stay stealthy. Whenever I decide to get a little more aggressive, they’ll definitely come in handy.
As an added bonus, here’s some pics from Sony’s new, exclusive brawler, PlayStation All-Stars Battle Royale. I won’t normally take pics of standard releases, but since I had it sitting there with my iPhone’s camera at the ready and considering it’s such a monumental release, at least for me personally, I figured why not.
Note that there is no physical manual, as they’re going the way of the dinosaur . That piece of paper is actually the Online Pass. The manual is a separate app you can download off of the disc. I don’t like that it’s a separate app, but beggars can’t be choosers, and you don’t really need the manual anyways, considering there are tutorials in the game. Also take note of the Cross-Buy logo in the upper left-hand corner. Sadly, it’s actually printed on the cover and not a sticker stuck to the shrink wrap, so it detracts from the overall look of the cover, but at least you get a free Vita copy, which I’ll be downloading in order to take my save file on the go so I can crack some heads on my lunch at work. Not that you’ll need 1.3 GB of free space n your Vita to fit the game.
I have a lot of good gaming ahead of me folks, as you can tell. I’ve already played both and they’re awesome games, making this one of the best launch days of the years for software titles. It would have been better had I also received my copy of Persona 4 Golden: Solid Gold Premium Edition, but it appears there’s some sort of dilemma going on with Amazon pre-orders and barely anyone has received their copies. I think they allowed more orders than they were allotted, so I may have been screwed out of a copy despite pre-ordering very early. If I get my copy, I’ll be sure to update this post, but as of right now it has an expected delivery date of December 19th, which is a bad sign. If I don’t get a concrete update by the end of the week, I may just cancel. There’s only 10,000 of them being produced, so I hope it doesn’t come to that, but I’d rather not sit here and wait for something that may never come, especially with $70 possibly being juggled around.
Anyways, I hope you enjoyed this first ever unboxing on The Maverick Gamer and I hope to see you back soon!